package lschgcdev.herodungeon.layer;
import lschgcdev.herodungeon.layer.data.*;
import lschgcdev.gdx.*;

public enum LayerData
{
	DASHBOARD(new Dashboard());
	
	GDXLayer layer;
	
	LayerData(GDXLayer layer){
		this.layer = layer;
	}
	
	public GDXLayer get(){
		return layer;
	}
}
